Sunday, April 22, 2012

Distance Learning: A Reflection


Distance Education: A Reflection

An important lesson that history has taught us is: learn from it. The past of distance education shows that many people have looked down upon it with disdain for various reasons. In the 1970s a British Conservative Minister of Parliament called the Open University "blithering nonsense” (Open University, n.d). Margaret Thatcher herself initially asked the founders how they could justify “spending so much money in order to satisfy the hobbies of housewives” (Open University, n.d). Illinois Wesleyan’s correspondence course offered bachelor’s, master’s and doctoral degrees but “concerns about the quality of the program prompted a recommendation that it be terminated by 1906” (Simonson et al, 2012, p.38). This stigma that distance education is for non-committed procrastinators and that it is a less than a rigorous option, compared to a traditional education, is something that needs to be addressed and changed. Although Siemen’s (n,d) states that distance education “is really growing acceptance in society as a whole”, there is still a long way to go.

The Current State of Distance Learning
There are five trends that impact instructional design:
1) Quality
2) Needs assessment, ROI and measurement of outcomes
3) The influence and fusion of training, performance support, and knowledge management
4) The need for better instructional systems design (ISD) Methodologies
5) The revision of learning models.

These five factors are very important as they “will affect dramatically the evolution of ID as a field – and the effect may be a more be transformative one” (Moller et al, 2008, p.71).  Each one of these is important and could be discussed at length; I will discuss the ones that are a priority.  
Quality
One of the most important aspects of making distance education as a more acceptable form of education is to ensure that the quality of the education and training is carefully monitored. Many skeptics of distance education often use the low quality and questionable rigor as their reason for their perception of distance education. In distance education the curriculum must be as rigorous as a traditional education and “have the same learning outcomes and equivalent experiences” so that learning is just as effective (Simonson, 2012) When education and training is produced that does not take this into account, the result is low quality education and training and a distrust of distance education; “poor quality hurts everyone in e-learning” (Moller et al, 2008, p.74).  For instructional designers to create effective learning they must have a good understanding of the different distant learning theories and how each one can impact the course creation and the learners. To select the appropriate theory, the designer must know the goal of the course and understand the needs of the learner. For example an instructional designer creating 10th grade blended learning English class and an online graduate English class will use very different theories to create each one as the needs of the learners will be very different. Moreover, the learners should always be aware of what theories were used to create their training or education so that “they can recognize the relative value of one school of learning theory over another” which accustoms them to being able to “discriminate between well designed and poorly designed e-learning” (Moller et al, 2008, p.71).

The Revision of Learning Models
Distance education “allows for learning strategies that may not be possible in a classroom or other traditional environments” (Moller et al, 2008, p.74). In the past, distance learning has been seen as a “delivery medium” (Moller et al, 2012, 2008, p.74) with very often technology being used to “deliver” the instruction. With the advent of new technologies and methods of communication, instructional designers need to ensure that distance education changes “from its current status as a delivery medium to a learning model” (Moller et al, 2012, p. 2008). Merely dumping face to face content onto the web will not achieve this vision (Moller et al, 2008). The instructional designer needs to first reexamine the “learning process” and then needs to reexamine “what constitutes instruction” (Moller et al, 2008, p.74). In the traditional model of learning, learners are “able only to interact with the content and/ or the instructor, but not each other” (Moller et al, 2008, p.74). Critics may say that people have been learning in this manner for thousands of years and the method has produced some of history’s most prominent figures; why is there a need for a change? The answer is the advent of technology.
“He who rejects change is the architect of decay. The only human institution which rejects progress is the cemetery.” – Harold Wilson
The advent of technology, and in recent years the giant strides human kind has made in terms of communication, has made the “world flat” (Friedman, n.d). Technology has been the biggest contributor to globalization and due to this we are now able to communicate and contact people around the world instantly.  It is this form of two way communication that is transforming distance education from a “delivery medium to a learning model” (Moller et al, 2008, p.74).While distance education still makes use of traditional learning theories such as Behaviorism, Cognitivism and Constructivism, it has created theories that are unique to this field. Distance learning theories such as Wedemeyer, Moore, Peters, Holmberg, Perraton, Simonson, Keegan and Peters’ all provide sound ways of creating distance learning. Each one provides its unique perspective on the important factors in distance learning. Each one, however, places importance on communication; “significant learning often occurs as the result of learner to learner communication. Logically meaningful learning is more likely to occur when learners have access to a supportive community that encourages knowledge building and social reinforcement (Moller, 1998)” (Moller et al, 2008, p.74). It is on this basis that instructional designers need to create instruction. According to Siemens (n.d) society has started to accept distance learning due to more and more people communicating online. He predicts a triple helix model of education where universities, Government and businesses interact to provide and equip students for online learning (Siemens, 2012). He sees an increased global contribution, use of multimedia games and simulations in the learning environment; every one of these will allow learners to interact with the each other and the content. This new type of learning model has its tenets in Connectivism.  While many dispute whether it can be called a theory, it certainly provides a framework that supports the development of distance education.  The principles of Connectivism include:
  • Learning and knowledge rests in diversity of opinions. Instructional designers need to ensure that learners are engaging in dialog and are able to see knowledge from multiple perspectives.
  • Learning is a process of connecting specialized nodes or information sources. Instructional designers can help learners create blogs and wikis that learners consult and learn from.
  • Learning may reside in non-human appliances. Instructional designers can create multimedia programs that employ this principle, where students are able to control the pace of their learning.
  • Capacity to know more is more critical than what is currently known
  • Nurturing and maintaining connections is needed to facilitate continual learning.
  • Ability to see connections between fields, ideas, and concepts is a core skill.
  • Currency (accurate, up-to-date knowledge) is the intent of all connectivist learning activities.
  • Decision-making is itself a learning process. Choosing what to learn and the meaning of incoming information is seen through the lens of a shifting reality. While there is a right answer now, it may be wrong tomorrow due to alterations in the information climate affecting the decision.
(Siemens, n.d)
As technology develops so should the learning models. In this way the instructional designers can ensure that the training and education is effective and meets the needs of the learner.

The Role of Technology
The best tool that instructional designers have is technology. Technology allows instructional to go beyond the confinements of a brick and mortar classroom; it allows people in different countries to connect and learn from each other; it allows learner independence and independent study systems (Wedemeyer ,1981 as cited by Simonson et al, 2012, p.44). Distance learning should:
1)              Be capable of operation anyplace 
2)              Place greater responsibility of learning on the student 
3)              Offer students and adults wider choices (more opportunities) in course, formats, and methodologies 
4)              Preserve and enhance opportunities for adaptation to individual differences 
5)              Permit students to start, stop, and learn at their own pace 
6)              The normal process of teaching and learning are carried out in writing or through some other medium 
7)              Teaching is individualized 
8)              Learning takes place through the student’s activity 
9)              The learner takes responsibility for the pace of his or her own progress
(Wedemeyer ,1981 as cited by Simonson et al, 2012, p.44)
Technology plays a very important role and so the instructional designer must consider how technology will be used in making learning more successful. Wedemeyer (1981) suggests the instructional designer should “mix media and methods so that each subject or unit within a subject is taught in the best way known” (Wedemeyer as cited by Simonson et al, 2012, p.44). 

The Instructional Designer as an agent of Social Change
“I am a survivor of a concentration camp. My eyes saw what no person should witness. Gas chambers built by learned engineers. Children poisoned by educated physicians. Infants killed by trained nurses. Women and babies shot and burned by high school and college graduates. So I am suspicious of education.
My request is: help your students become more human. Your efforts must never produce learned monsters, skilled psychopaths, or educated Eichmanns. Reading, writing, and arithmetic are important only if they serve to make our children more human” (Ginott, as cited by Coloroso, 2007)
This week I attended a conference on bullying at Houston’s Holocaust museum and found it to be a humbling experience. As instructional designer’s what we create in terms of education and training will influence many people and so to a large extent we are responsible for the type of people we create from them. We have an ethical responsibility to ensure that our created courses are not misused to cause harm to humanity in anyway. Ibstpi, (n,d) in its codes of ethics for instructional designers, states three very important standards under ‘Responsibility to society:’
            [instructional designer’s should]
  1. Support humane, socially responsible goals and projects for the organization.
  2. Ensure that training products and procedures reflect moral and ethical positions on societal issues.
  3. Consider the consequences of proposed solutions upon individuals, organizations, and the society as a whole.
One of the most important goals of any instructional designer’s project should be finding ways to ensure that the learners do not become victims or perpetrators of cyber bullying or terrorism. With new technology come new problems and new responsibilities and this falls within the jurisdiction of both the instructional designer and facilitator. The designer should ensure that an opportunity to misuse technology and learning does not arise, and if it does the facilitator is trained in identifying it and also knows the protocols for dealing with it.  There are many misconceptions about cyber bullying including that it only happens with young children. This is a myth, as cyber bullying happens to adults and can affect all aspects of life (Itson, n.d). The statistics for cyber bullying are alarming and not to be taken lightly. One of the important tasks of the instructional designer is to ensure that the learners become good digital citizens (Common Sense, n.d) that they learn how to behave in an online environment and how to stay safe.
Coloroso (2007) in her book “Extraordinary Evil: a short walk to Genocide’ states how bullying, can lead to hate crimes and then genocide. Her point is that journey between these is very short. As instructional designers, it is our duty to ensure that the learners that pass through our education system and training courses do not learn skills that can in anyway hurt humanity. In our effort to create effective learning we must not forget the goal of education which to create better human beings, to create productive citizens of our countries, of global economies and ultimately of humanity.
The Future of Distance Education
            Since technology is constantly improving and the field of instructional design is gaining interests from businesses and educational institution, learning is going to be more distributed than ever (Siemens, 2012). There will more global interactions and it will not be unusual for businesses to have offices around the world and educational institutions to have campuses in different countries (Siemens, 2012). Distance learning will be used to address global issues and diverse teams will look for solutions through this format.  In K-12 there will also be an increase; it is predicted “by 2019, 50 percent of all high school courses will be delivered online” (Horn & Staker, n.d). In order to meet the demands of these quick changes, businesses and educational institutions will have to ensure that instructional designer are employed (Moller et al, 2008) to ensure that the learning that is created is based in distance learning theory and utilizes technology to its full potential.
A Personal Reflection
            I have come to appreciate the role a good instructional designer can have in creating effective learning. I have developed an understanding of the skills an instructional designer requires to meet the needs of the learner. I have practiced creating an orientation course and have gained insight into the research process that governs every decision. I hope to use this knowledge to improve my role in the classroom as a teacher and future make changes to methods used in our district.


References

Coloroso, B. (2007). Extraordinary evil: a short walk to genocide. New York: Nation Books.
Common Sense Media: Reviews and Ratings for Family Movies, TV Shows, Websites, Video Games, Books and Music. (n.d.). Reviews and Ratings for Family Movies, TV Shows, Websites, Video Games, Books and Music. Retrieved April 18, 2012, from http://www.commonsensemedia.org/
Friedman, T. (2005, April 3). It's a flat world, after all. The New York Times. Retrieved June 20, 2009 from http://www.nytimes.com 
History of the OU | About the OU | Open University. (n.d.). Distance Learning Courses and Adult Education - The Open University. Retrieved April 18, 2012, from http://www8.open.ac.uk/about/main/the-ou-explained/history-the-ou
Horn, M. B., & Staker, H. (n.d.). The rise of K-12 blended learning | Innosight Institute. Innosight Institute. Retrieved April 21, 2012, from http://www.innosightinstitute.org/media-room/publications/education-publications/the-rise-of-k-12-blended-learning/
Huett, J., Moller, L., Foshay, W., & Coleman, C. (2008). The evolution of distance education: Implications for instructional design on the potential of the web (Part 3: K12). TechTrends, 52(5), 63–67.
IBSTPI. (n.d.). Welcome to IBSTPI. Retrieved April 18, 2012, from http://www.ibstpi.org/Competencies/codesofethicalstandards.htm
Itson, C. (n.d.). Adult Cyberbullying. OvercomeBullying.org :: Workplace Bullying, School Bullying and Mobbing Resources :: Speak Out Now. Retrieved April 18, 2012, from http://www.overcomebullying.org/cyberbullying.html
Laureate Education, Inc. (Producer). (2012). Theory and Distance Learning [DVD]. Distance Education. Baltimore, MD: Saba & Simonson. Retrieved from http://sylvan.live.ecollege.com/ec/crs/default.learn?CourseID=6493362&Survey=1&47=8965507&ClientNodeID=984650&coursenav=1&bhcp=1
Laureate Education, Inc. (Producer). (2012). The Future of Distance Education [DVD]. Distance Education. Baltimore, MD: Siemens. Retrieved April 15, 2011, from http://sylvan.live.ecollege.com/ec/crs/default.learn?CourseID=6493362&Survey=1&47=8965507&ClientNodeID=984650&coursenav=1&bhcp=1
Moller, L., Foshay, W., & Huett, J. (2008). The evolution of distance education: Implications for instructional design on the potential of the web (Part 2: Higher education). TechTrends, 52(4), 66–70.
Moller, L., Foshay, W., & Huett, J. (2008). The evolution of distance education: Implications for instructional design on the potential of the web (Part 1: Training and development). TechTrends, 52(3), 70–75.
Siemens, G. (n.d.). elearnspace. Connectivism: A Learning Theory for the Digital Age. elearnspace. everything elearning.. Retrieved February 27, 2012, from http://www.elearnspace.org/Articles/connectivism.htm
Simonson, M., Smaldino, S., Albright, M., & Zvacek, S. (2012). Teaching and learning at a distance: Foundations of distance education (5th ed.) Boston, MA: Pearson.




Sunday, April 15, 2012

Converting to a Distance Learning Format

Moving from a traditional format to a distance learning format can be difficult and daunting process. There are a number of issues from costs to the learning process that need to be considered. This weeks blog looks at a scenario involving a business trainer contemplating moving from a face to face format to a blended learning format. The designer of the training needs to go through the different steps of ADDIE to ensure that a smooth transition is made. The link below will take you to a PDF file that discusses some the steps needed to make the change.

http://www.evernote.com/shard/s107/sh/8d7552f3-dd39-4a80-8486-582053b3eb0b/0ee89a99d15c55f61b45dfef345b74d8

Sunday, April 1, 2012

The Impact of Open Source

Open Source and Open Courseware (OCW), what is the difference?

Open Source
Open source is a development method for software that harnesses the power of distributed peer review and transparency of process” (Opensource, n.d). It is “intended to be freely shared and can be improved upon and redistributed to others” (Simonson et al, 2012, p.141).  With open source developers can modify or customize the content to create error free versions.  Open source does not necessarily means it is entirely free. The tool itself might be cost free but the operating system or “implementing the application with in an organization” may incur costs (Simonson et al, 2012, p.141).  In order for a tool to be considered open source, it must meet the following criteria:

1.      Free redistribution
2.      Source code must be included with the program
3.      The license must allow “modifications and derived works” (Opensource, n.d).
4.      “The license may restrict source-code from being distributed in modified form only” thus preserving the “integrity of the author’s source code. The license may specify that the modified version “to carry a different name or version number from the original software” (Opensource, n.d)
5.      There should be “No Discrimination Against Persons or Groups” (Opensource, n.d)
6.      There can be no restrictions on the field it may be used in.
7.      All parties have the same right in terms of the license.
8.      The license must not restrict other software.
9.      The license must be technology neutral
(Opensource, n.d)

Open Courseware

Open Courseware  (OCW), on the other hand, is “is a free and open digital publication of high quality college and universitylevel educational materials” (OCW, n.d). This can include, the syllabi, media programs, lecture notes and associated content.  MIT provides its OCW under the Creative Commons public license and its work is “protected by copyright and/or other applicable law. Any use of the work other than as authorized under this license is prohibited” (MIT, n.d).  MIT does grant permission to “reproduce the work” and “make such modifications technically necessary to exercise the rights in other media and formats (e.g. ‘format-shifting’)” (MIT, n.d). There are some portions such pictures that are restricted due to “ license agreements between MIT and other parties”  and can be identified by following symbol and phrase: ‡ Restricted Use (MIT, n.d).  The amount of information an institution offers in its OCW can vary. Some institutions may not provide answers to quizzes or sample papers, while other may provide the course in its entirety.  Additionally the courses are not a substitute for an MIT education.  Why do institutions make their courses OCW? This could be so that it can “showcase the quality of its teaching and use Open Courseware to attract prospective students” (Baldi, Herizer, Stanzick, 2002 p.1378).

An MIT or Yale Education? Really?

Many people dream of an education from Ivy League and other top colleges; however, this isn’t always possible. With open courseware, this dream can now become a possibility since universities like Yale, and MIT are offering some of their courses as Open Courseware. Before you start calling friends and family and telling them that you are enrolling at a top university, try to understand what this means. Open Courseware is not a formal education, since any assignments you complete will not be graded by a professor and so there are no credits or certification awarded for the course. 

Evaluating a course

Source: Yale University
Course: “Introduction to the Theory of Literature” 

The course I have chosen to evaluate is available at the Yale University website and is called “Introduction to the Theory of Literature”. The evaluation is from an instructional designer’s point of view on its merits as a distance education course. In any distance learning experience the instructional designer should ensure that the course meets the needs of the learners; “those needs, “what all distant learners want, and deserve” include:

  • Content that they feel is relevant to their needs
  • Clear directions for what they should do at every stage of the course
  • As much control of the pace of learning as possible
  • A means of drawing attention to individual concerns
  • A way of testing their progress and getting feedback from their instructors
  • Materials that are useful, active and interesting
(Simonson et al, 2012, p.76)

Is the content relevant to the needs of the learners?
As someone who was a student of literature herself, I thoroughly understand what answers students are looking for in a course such as this. The course aims to answer “what is literature, how is it produced, how can it be understood, and what is its purpose?” (Yale, n.d). This is important background knowledge for any student of literature; however, these topics are rather broad and need to be broken down into sub topics. This is done; the course is broken down into 25 sub topics and each topic is presented as a lecture.  Each lecture has a short overview which can be seen as a general goal of the topic. Goals are formed when the instructional designer decides “what is appropriate for a group of students and for the individuals within a group (Simonson et al, 2012, p.158).  Yale University is an Ivy League school and so the students that are admitted have a high GPA and exceptional SAT scores (Parchment, n.d). Now students who may be engaging in informal distance learning may not be of that level.  Due to this it may not meet the needs of all its learners. There may be some students who may struggle with these concepts, or may not have read some of the texts mentioned in the lecture and so they might need additional resources to help them. These are not available and so the content and goals do not meet the needs of all learners.

Does it provide clear directions for what learners should do at every stage of the course?
The way an instructor can ensure that students are aware of what they should do is through a syllabus. “The syllabus is the single most – important document an instructor can prepare” (Simonson et al, 2012, p.199). This document provides the students with explanations about the “structure of the course, expectations, and assignments and the assessment process” (Simonson et al, 2012, p.199).  The syllabus for the course is very short and covers only the basics such as the text being used and the weight of each of the graded assignments. 

Do the learners have control over the pace of learning?
The lecture was produced for a face to face class and was not adapted or changed for an online format. The quality of the video is very good as the images and sounds are clear. The lectures are provided in video format which can be paused and played at will. The lectures are broken down into smaller segments for easier control.  The lectures are all teacher centered with no students involvement. Distance education is more students centered and often utilizes ways to interact with students (Simonson, 2012). 

Is there a means of drawing attention to individual concerns?
Since the course does not award credit, there is no way of communicating with the instructors to clarify on topics or concepts with in the course. There is no way of interacting with other learners or learning from them. In distance education “three forms of interactions are widely recognized by the field; student – content, student instructor, and student- student” (Simonson et al, 2012, p.176). 

Is there way of testing learner progress and getting feedback from instructors?
The course provides assignments but does not have any way of submitting it or receiving feedback; “Types of feedback also provide students with the knowledge they need to improve their performance” (Simonson et al, 2012, p.202).  The student has no idea whether they have achieved any of the objectives or mastered the concepts. There are no “learning guides” to help students through the assignment process nor any examples provided for clarity or benchmarking purposes (Simonson et al, 2012, p.202).  

Are the materials useful, active and interesting?
Although the lecture is available in video format, transcript and audio format, which can suggest that it may cater to the different learning styles, it may not engage students.  Millennials are used to personalizing everything, including education (Dede, 2005). This provides no opportunity to do that. It is assumed that ‘one size fits all”. Additionally Millennials enjoy learning through multimedia and “collectively seeking information” instead of “individually locating and absorbing information from a single best source” (Dede, 2005, p.10). This type of watching a lecture, taking notes and completing an assignment may not be appealing to many distance learners as it mirrors traditional education. 

It should be noted that many of MITs and Yales “educational material is courseware for existing classroom courses and not for a specially developed e-learning environment” (Baldi, Herizer, Stanzick, 2002 p.1377). These are materials that are used in current classes and merely provide a window into the type of learning  that occurs within that particular institution. While the information is very useful, it can still be considered informal learning or learning for pleasure. Students cannot take the knowledge from these courses and apply them to real life situations. For example, a student who accesses the under graduate and graduate courses from any institution that offers OCWs, cannot claim to be an architect as they have not had their  progress monitored nor have they been assesses to see if they have mastered the concepts of the course.  On the hand OCWs provide the opportunity for people, who otherwise may not have access to education, to learn.  The concept of OCWs fosters the idea that learning is a lifelong process.

References
Morrison et al (2011). Designing effective instruction (6th ed.). Hoboken, NJ: Wiley.

OCW Consortium - What is OpenCourseWare?. (n.d.). OCW Consortium. Retrieved April 1, 2012, from http://www.ocwconsortium.org/aboutus/whatisocw
Open Yale Courses | Introduction to Theory of Literature. (n.d.). Open Yale Courses. Retrieved April 1, 2012, from http://oyc.yale.edu/english/engl-300
Simonson, M., Smaldino, S., Albright, M., & Zvacek, S. (2012). Teaching and learning at a distance: Foundations of distance education (5th ed.) Boston, MA: Pearson

The Open Source Definition | Open Source Initiative. (n.d.). Mission | Open Source Initiative. Retrieved April 1, 2012, from http://www.opensource.org/docs/osd
Yale University Admissions Statistics and Chances | Parchment - College admissions predictions.. (n.d.). Parchment - Transcript Ordering and College Admissions Chances | Parchment Inc.. Retrieved April 1, 2012, from http://www.parchment.com/c/college/college-1737-Yale-University.html
MIT (n.d)  OpenCourseWare | LicenseThailand Cyber University. Retrieved April 1, 2012, from http://lms.thaicyberu.go.th/officialtcu/main/ocwweb/Global/license.htm

Sunday, March 18, 2012

Distance learning technologies


Scenario
A new automated staff information system was recently purchased by a major corporation and needs to be implemented in six regional offices. Unfortunately, the staff is located throughout all the different offices and cannot meet at the same time or in the same location. As an instructional designer for the corporation, you have been charged with implementing a training workshop for these offices. As part of the training, you were advised how imperative it is that the staff members share information, in the form of screen captures and documents, and participate in ongoing collaboration.
Simonson et al (2012) state that it is important to “identify learning experiences and match each to the most appropriate available technology” (p.117). Since the idea is that members of each organization should be able to collaborate and share documents, online collaboration tools or media sharing sites would be a good choice.
Over the past few years, there has been some outstanding media sharing sites. The sites allow online collaboration, synchronization of materials, working in real time which make it ideal for businesses.

Google Docs

Watch this video to understand Google Docs



Google Docs has many advantages. It is compatible with many file formats, including Microsoft Office. It allows teams members to collaborate and edit files. Each regional office can create a folder within Google Docs and save documents and screenshots within the folders. These files can be viewed by all the regional offices and team members can work collaboratively on the files. Google keeps track of all the changes and attaches the team members name to the changes. There are no worries about working being lost as “Google designed Google Docs to auto save almost constantly, preserving each edit shortly after a user makes it. Other users see the updated changes instantly” (Strickland, n.d). This makes collaboration very easy. When working collaboratively on spreadsheets, team members can click on the ‘chat’ tab and in discuss matters in real time. Google Gears allows users to work offline and then once the user connects to the internet, it synchronizes the offline copy to the master copy in Google. If multiple users have been working off line, then the Google Gears will “Google alerts you to the issue and gives you the opportunity to compare your changes against the other user's edits and “if you still want your changes to go into the file, you can copy and paste them into the document” (Strickland, n.d).

Evernote 



This is an amazing collaboration tool as it allows a user to collect information, videos, audio etc and store them in Evernote in the form of notebooks. These notebooks can be accessed from any device that has internet access, including smartphones and tablets. The instructional designer can create a team account and set up notebooks within the account for each regional office. Each office can upload its screen captures, documents, videos and sound files to their notebook. Team members can access the notebooks from anywhere.  If any changes are made to the notebooks, it will automatically synchronize all the information on each device, allowing each member to have updated information.  To protect the information of the organization, the instructional designer can set password protected accounts and members can only view and share notebooks through these accounts.   The premium account has better features and allows every user to make changes to the account instead of just the primary account holder. It also allows working on a notebook offline, which makes it perfect if team members are travelling. This type of collaborative learning is only possible in E-learning, which “allows for learning strategies that may not be possible in a classroom or other traditional environments” (Moller, et al, 2008, p.74).

Mind mapping tools


This video shows the features of Bookvar.





Very often mind mapping is underestimated and is considered by many as something that only students can use. Mind mapping in business can really help with “problem solving, strategic planning and organization” (Novamind, n.d). Mind mapping is based on the natural structure of the brain and is appealing an way of organizing information (Mind Map, n.d).  Bookvar is a mind mapping tool with a twist. It offers the opportunity to upload images, documents, and videos. What makes this an ideal collaboration tool is that it has an integrated chat option. Team members from each of the regional offices can organize their documents and screenshots using this tool. They can use the chat feature to collaborate on ideas and organization.  The user interface is “based on the Office Fluent Ribbon” (Bookvar, n.d) and allows 3D animation enabling users to quickly create sophisticated and quality mind maps. 



By using collaborative tools the instructional designer is giving the team members in each regional office the opportunity to be successful as "significant learning often occurs as a result of learner to learner communication. Logically meaningful learning is more likely to occur when leaners have access to a supportive community that encourages knowledge building and social reinforcement” (Moller, et al, 2008, p.74).



References
Mind Mapping News. (n.d.). Mind Mapping Article. Retrieved March 16, 2012, from http://mindmapping.bestreferenceguide.com/

Moller, L., Foshay, W., & Huett, J. (2008). The evolution of distance education: Implications for instructional design on the potential of the web (Part 1: Training and development). TechTrends, 52(3), 70–75.

Shangland, S. (n.d.). How Google Docs won me over | Deep Tech - CNET News. Technology News - CNET News. Retrieved March 18, 2012, from http://news.cnet.com/8301-30685_3-20023084-264.html

Simonson, M., Smaldino, S., Albright, M., & Zvacek, S. (2012). Teaching and learning at a distance: Foundations of distance education (5th ed.) Boston, MA: Pearson.

Strickland, J. (n.d.). HowStuffWorks "Advanced Tricks in Google Docs". HowStuffWorks "Computer". Retrieved March 18, 2012, from http://computer.howstuffworks.com/internet/basics/google-docs3.htm